2005 Rules and Regulations for Competition in Commission for Auto Racing Simulation Events - All Divisions
Utilizing NASCAR® Racing 2003 Season
Third Revision, Monday September 27, 2004
1.
The Commission for Auto Racing Simulation (CARS) is a sanctioning body
for simulated stock car racing using the NASCAR® Racing 2003 Season software by
Papyrus Design Group and the software modifications created and developed by
Project Wildfire including the Grand National Series mod (used for the Busch
Series and ALL STAR
Late Model Series), the Craftsman Truck Series mod, and the Trans-Am Series mod.
2.
The purpose of the Commission for Auto Racing Simulation is to create and promote a clean, friendly and
competitive environment for simulated stock car racing. We realize that stock
car racing, even in simulation, can be a rough and tumble contact sport, but
this contact will be kept to a minimum and all competitors will be
expected to keep a cool head and sportsmanlike attitude when involved in such
incidents.
3.
We encourage all competitors in CARS to keep fun the number one
objective. If you lose sight of this goal, it is highly suggestible that you
locate a new hobby.
1.
All competitors are required to own an original copy of NASCAR Racing
2003 Season by Papyrus Design Group, published by Sierra Entertainment. This is
required for any activities in the Multiplayer mode and promotes Series policy
against software piracy. Also, all competitors will be required to download any
subsequent official patches and/or modifications for the software as they become available from
Papyrus (www.papy.com) or Project Wildfire (www.projectwildfire.com).
2.
ALL DRIVERS
must sign-up for the CARS Mailing List by sending an e-mail
to carsracing-subscribe@yahoogroups.com
for the efficient dissemination of Series announcements and pertinent
information.
3.
All competitors are required to own and utilize a steering wheel and
pedals accessory. The simulation of realistic race car physics makes
the cars very difficult to control at best. We feel that this is one of the best
ways to insure that all drivers have the best potential ability to adequately
control their vehicles. NO EXCEPTIONS to this policy shall be
entertained.
4. IT IS STRONGLY SUGGESTED, if a driver intends to be successful in CARS, that they have a broadband/high-speed internet connection for use in Series events. NR2003 requires a considerable amount of bandwidth for plotting car vectors and positions and drivers on dial-up could possibly experience an unacceptable amount of warp and lag. The hosting server will be set to a maximum latency of 300 ms during the initial setup of the Series. This value may be adjusted as we proceed through the preseason testing races. If you are unable to connect to the hosting server with this maximum latency setting, unfortunately you will not be able to participate in CARS.
5. All drivers competing in CARS must register with RaceServers.net and download and install the rsClient software from www.raceservers.net. ALL CARS DIVISIONS will compete through the rsClient using the Active Cheat Detection Module. Instructions for registering with RaceServers and configuring the Client properly may be found at http://www.raceservers.net.
6.
All drivers in any CARS division will be required to download the Official Car Set
for that division using the link to the FTP on the front page of the official website.
These should be placed in the C:/Papyrus/NASCAR Racing 2003 Season/series/XXX/cars
folder where XXX is indicative of the particular division the car file is
designed for. This will either be cup, gns (for our late model series), cts, or
pta (for the Trans-Am Series).
7.
DRIVER/PARTICIPANT IDENTITY. All competing divisions sanctioned under
CARS, herein and forthwith referred to as "the
sanctioning body," are designed to award championship points, positions,
and if applicable prizes, awards, and/or championship points funds to an
individual driver and NOT defacto to any particular car or team. Therefore, the
sanctioning body requires that any driver who will be awarded such items as
described above will be present at each and every session for which awards or
championship points are available and will indeed be the driver they represent
themselves as via login name and chat room conversation. NO PROXY, DESIGNEE,
TEAM MATE, ASSOCIATE OR OTHER INDIVIDUAL WILL BE ABLE TO PARTICIPATE WITH
POINTS, AWARDS, OR PRIZES BEING CREDITED TO ANY DRIVER THEY REPRESENT. ONLY THE
DRIVER PRESENT WILL ACCRUE CHAMPIONSHIP POINTS AND BE ELIGIBLE FOR POSTED
AWARDS.
8B. ATTEMPTS TO CIRCUMVENT DRIVER IDENTITY POLICY/FRAUDULENT REPRESENTATION TO
SERIES OFFICIALS AND PENALTY. Any attempt to represent oneself as another
driver at the request or on the behalf of another driver in an effort to
dishonestly accrue championship points, posted awards, or accolades for that
driver represented shall be viewed by the sanctioning body as a deliberate
attempt to defraud the division where the infraction occurs, the other drivers
in that division, the officials of that division, and the sanctioning body
itself. Such an effort will be seen as no less than theft of any available
championship points and posted awards from those drivers who might have earned
them honestly and through the appropriate procedures. ANY DRIVER ATTEMPTING
TO PERPETRATE SUCH AN ACTIVITY AND ANY DRIVER/PARTICIPANT ACTING AS AN AID OR
ACCOMPLICE SHALL BE DEEMED TO BE DEFRAUDING THE SANCTIONING BODY. THE DRIVER AND
ACCOMPLICE SHALL BE BANNED FOR LIFE FROM COMPETITION IN ANY AND ALL CARS SANCTIONED DIVISION. The sanctioning body and it's officials may use
any means deemed necessary to insure that this does not occur including but not
limited to IP detection devices, driver interview, and passcodes.
A.
General Racing Etiquette
1. ALL CARS DRIVERS will be expected to maintain control of their race vehicle under all conditions and at all times including caution periods. Drivers who drive erratically or are unable to hold a suitable line may be asked to leave the event and may be subject to disciplinary action by the Series Officials.
2.
ALL CARS
DRIVERS
are expected to prepare adequately for the announced events.
3.
Drivers are encouraged to use their mirrors as their guide in navigating
traffic under all on track conditions.
4.
We remind drivers that the spotters may not always provide completely
accurate information. Drivers are strongly encouraged to fully utilize the F2
window and their mirrors to maintain complete awareness of the cars around them.
5.
Drivers are encouraged to stay “UP ON THE WHEEL!” This applies
to awareness of any wreck situation on the track and awareness of any cars
racing in close proximity. Attentive driving avoids collisions and makes for
more exciting races ran under GREEN, not YELLOW.
6.
ALL CARS DRIVERS
are REQUIRED, not expected, but REQUIRED to respect all other
competitors regardless of experience level or speed. Generally this respect will
generate like respect from your fellow drivers. Drivers who choose to not
respect their competitors will be removed from the Series.
7.
Any and all problems
between competitors will be handled OUTSIDE OF THE RACING ENVIRONMENT IN CHAT OR
PRIVATE EMAIL. NO DISCUSSIONS OF RACING INCIDENTS WILL TAKE PLACE IN THE CHAT
DURING THE RACE. If need be,
a CARS Official may be scheduled to moderate any discussions between
drivers. If this is requested, the private chat session will be held at the
Official’s convenience. Drivers who choose to debate guilt or fault via
chat during an event will be subject to suspension irregardless of where fault
is found to lie in the racing incident in question.
8.
Any driver who acts in
a retaliatory fashion against another driver during any CARS event in any sanctioned division will be
suspended indefinitely without exception.
9. ANY USE WHATSOEVER OF ANY PERFORMANCE ENHANCING AIDS OUTSIDE OF THOSE AVAILABLE IN THE SIMULATION PROPER, SHALL BE CONSTRUED AS AN ACT OF INTENTIONAL CHEATING AND AN ATTEMPT TO DEFRAUD THE SERIES, OFFICIALS, AND COMPETITORS. ANYONE FOUND GUILTY OF TAKING SUCH MEASURES IN COMPETITION SHALL BE STRIPPED OF ALL ACCRUED SERIES POINTS AND BANNED FROM COMPETITION IN CARS. SUCH ACTION WILL NOT BE TAKEN LIGHTLY AND WILL NOT BE DEBATED.
1.
ALL CARS COMPETITORS
are expected to behave in a mature, adult fashion in promoting a professional,
competitive atmosphere for exciting racing. Any driver who chooses to conduct
themselves in a fashion incongruent with this guideline, irregardless of
explicit coverage of their action in the text of these rules, will be subject to
review and possible action by CARS Administration.
2.
Let’s all commit
ourselves to having the cleanest, friendliest, most competitive racing series on the Internet! Like a good race car, our whole is only as good as
the sum of our parts.
C.
Use of Chat and AutoChat within NASCAR® Racing 2003 Season
1.
Under absolutely NO circumstance should a driver engage in flaming
or derogatory chat. This includes, but is not limited to, CARS racing events,
CARS practice sessions, CARS driver’s meetings, and the
CARS Mailing List. In
case you were wondering, “WTF?”, the three most famous letters in sim
racing, is considered flaming. Seeing this during a racing event will land you
squarely in the doghouse. We will all conduct ourselves as mature adults in this
Series, or you will conduct yourself elsewhere. NO EXCEPTIONS.
2.
Drivers are strongly encouraged to utilize their autochats within NASCAR
Racing 2003 Season to notify fellow drivers of on-track activities. We also
suggest that drivers include their name in their autochat messages so that other
drivers may more readily identify who is issuing the message (i.e., (Kevin
Neal), Pitting This Lap)
3.
Drivers are asked to refrain from excessive use of the autochat when not
necessary as it can be distracting to drivers who are racing.
4.
NO INCIDENTAL CHAT
WILL OCCUR DURING A RACING EVENT.
Save it for the post-race show. “Hey bud….how’s it goin?” or “You
ready to go get ‘em now?” are totally without merit and will not occur
during a racing situation. THIS INCLUDES CAUTION PERIODS. These are
races, not Oprah Winfrey. No time for chitter chatter.
5.
Unnecessary chat may
be defined for the purpose of legislation as any chat that does not pertain to
an upcoming movement or activity on the track.
6. Chatting - There will be no chatting during qualifying and racing sessions. Drivers may chat during caution periods as long as it is brief and to the point. There will be no idle conversation or humor allowed at any time after practice has begun, until the end of the race. The only exception to this will be the allowance of "courtesy" requests while under caution, or official statements made by the series officials. A courtesy request is considered a request by one driver that another driver move over to let a faster car go by, or a slower car notifying another car that he may pass either high or low on the upcoming restart. If the courtesy request allowance is abused, it will be dropped and no chatting allowed at all. The penalty for violation of this policy will be mandatory trip down pit road under green. If you violate this policy on the final lap of the race, you will be moved to the tail end of your current lap. Repeated violations will result in additional trips down pit road under green, and excessive occurrences of a violation by the same person may result in a one-week suspension.
D.
WARP
1.
All CARS drivers are expected to be aware of their connection quality
during an event. You may monitor your connection by utilizing Control+C to view
a real time report on connection quality. Should your connection number become RED,
your connection quality is POOR and your presence in the event may
adversely effect your fellow competitors.
2.
Should you notice that your connection quality is poor in an event and
you are warping (noticing all other cars on the track disappearing) AND/OR you
have been notified by other drivers that you are warping, you should take
immediate action to make sure that you do not adversely impact the racing
environment. Appropriate actions include:
a.
Pulling into the pit to wait and see if connection quality improves
b.
Dropping to the rear of the field and allowing others to pass without
contesting them
c.
Entering the pit and exiting from the event.
3.
If a driver is warping and has been notified by a fellow driver, and/or a
Series Official and fails to take appropriate action, that driver may be
ejected from the event and may be subject to disciplinary action not limited to
suspension, expulsion, or finishing order/points penalties. ALSO, drivers who
are warping will be held liable for any on-track incident precipitated by them
and will be penalized as if no warp took place. If you’re warping, get it off
the track. There’s no shame in a technical difficulty. There’s plenty shame
in causing a disruption which was completely avoidable.
1. If you are spontaneously disconnected from the racing server during a racing event, you may attempt to reconnect one time and one time only. This is a strong indication that your connection is inadequate and will likely result in warp or lag during the racing event itself. Please keep in mind that all connection data is maintained in the Chat Log and will be reviewed by Series Officials.
2. CARS Officials will make every effort to host events in such a way that all drivers may have the best connection possible, however, we are not perfect, omnipotent, or omniscient. We cannot be responsible for poor internet connection on the driver side, or internet congestion or failure which results in poor ping to the hosting server.
3. In the event of a server breakdown or malfunction that causes more than half of the entered drivers to be disconnected from the server, the race may be restarted or rescheduled at the discretion of series officials.
III. CARS Race Event Protocol
A.
Driver’s Meetings
1. CARS Officials have determined that there will be no need for holding an official "dirvers meeting" before each event. Any incidents will be addressed on a case-by-case basis.
1. ALL COMPETITORS must be registered with RaceServers.net and have the latest version of the rsClient software installed and configured properly on his or her system. CARS events will be held on server "RaceServers-B" unless otherwise posted. Connect to the event via the rsClient by entering the race password posted on the Race Connection Information page on the official website.
2.
Should a driver experience difficulty logging into an event, or should a
driver be booted from a server without prior notification, there is a good
possibility that a server problem exists and that all drivers were affected. The
standard procedure in this event is to monitor the Mailing List. The
Series official acting as Race Director will notify everyone of procedures to
follow. If the difficulty can be
addressed in short order, the Race Director will announce in his e-mail how to
proceed. If the difficulty cannot be addressed within a reasonable amount of
time, the Race Director, and the Race Director ONLY will make the
official announcement via the mailing list that the race will be
postponed/rescheduled or cancelled. Announcements of the rescheduled race
details will be released via the mailing list and on the official website of the
sanctioned division affected.
1.
All official CARS events shall begin with a 20 minute practice session to
allow competitors to get comfortable with their cars and the race environment. THIS
SHOULD NOT BE A SUBSTITUTE FOR PRE-RACE PRACTICE. This simulation is VERY
challenging and you WILL NOT be successful without practice.
2.
Once the 20 minute practice session expires, there will be NO
extensions.
3.
During the practice sessions, CARS drivers should perform with the same
respect, courtesy, and procedure as they would under green flag actual race
conditions. This is not open play time and should not be treated as such.
1.
NO CHAT WHATSOEVER
SHALL OCCUR DURING THE QUALIFYING SESSION.
Any driver who disobeys this request will be asked to exit the event and will
receive no Series points for their appearance.
2.
When the qualifying session begins, all drivers are expected to proceed
as soon as possible and complete their two qualifying laps. This is not the time
for setup tweaking and tuning. This is the time to qualify! Use it
appropriately. Any driver who does not complete both qualifying laps will be
positioned wherever scored by the simulation software.
1.
A FIVE (5) MINUTE
WARM-UP SESSION will take
place before every CARS event.
2.
The warm-up session is best utilized for getting comfortable with your
seating and racing controls, locating your pit stall after qualifying, and
making “personal” pit stops to insure you stay comfortable in your “racing
seat” for the duration of the event.
1.
General Racing Guidelines
a.
All CARS events will be contested under the rules of the NASCAR® NEXTEL Cup Series as modeled by NASCAR® Racing 2003 Season. It is strongly suggested
that, if you aren’t already, you become familiar with the rules of the NEXTEL Cup Series regarding pit road entry and exit, pit road speeds, black flag
observance, and all on track protocol.
b.
All CARS drivers will be expected to be able to drive their race cars
responsibly. This generally equals PRACTICE, PRACTICE, PRACTICE.
c.
When executing a pass on a driver in front of you, it is your
responsibility to execute the pass cleanly and without incident. If you are not
confident in your ability to accomplish the pass, you should show patience and
maturity, lift throttle, and wait for a more suitable opportunity to execute the
maneuver. Cars running slower than a car behind them are expected to run a
consistent line.
d.
LAPPED CARS
have the right to race to stay on the lead lap. THIS DOES NOT EXCUSE a
lapped car taking aggressive action to wreck the leader if they are passing you
to place you a lap down. Once a lapped car is one or more laps down, they are
expected to give way for cars on the lead lap to pass. If a lapped car is racing
another lapped car for position, they should still be mindful of the leader’s
position relative to them, but it becomes more the leader’s responsibility to
navigate a safe path around the lapped vehicles.
i.
In the event of a
caution with 10 or fewer laps remaining,
all cars one or more laps down are required to enter pit road when it is
opened for lapped cars (the second caution lap by). You ARE NOT required to
enter your pit for service, although there is no penalty for doing so. You must
proceed down the pit lane and wait for the attending official at the end of pit
road to release you for return to the racing surface. This procedure will
effectively place all lapped cars behind the cars on the lead lap for the
restart and allows the leaders to battle for the win.
ii.
It will be announced if lapped cars should go
high or low on the racing surface. This may vary depending on the track
configuration.
e.
If you are involved in an accident, HOLD YOUR POSITION until you
are aware of your surroundings and aware of the position of the other traffic
relative to you. WHEN IT IS SAFE, maneuver your car to the apron and
proceed to the pit area for repairs. If your damage incapacitates your ability
to move, hit escape and select “Call for Tow Truck”. After repairs, if your
car is slowed to a sufficient extent that you are a hazard to your fellow
drivers, please be considerate and exit the event.
f.
THERE WILL BE
ABSOLUTELY NO TOLERANCE FOR ANY DRIVER WHO TAKES AN AGGRESSIVE POSTURE TOWARDS
ANOTHER COMPETITOR ON TRACK.
This may be defined as driving to eliminate another driver from competition. ANY
driver doing so will be subject to suspension or expulsion from the Series.
g. GREEN FLAG RACING RULE - In order for the greater preponderance of the advertised distance of a CARS event in any sanctioned division to be contested under green flag conditions, the following policy shall apply.
Those drivers who produce THREE caution periods during the course of an event are asked to leave the event immediately. Drivers who are involved in two "self-spin" situations are asked to exit the race immediately after their second "self-spin". We ask that all drivers police this on their own in a mature and responsible fashion. Drivers who are deemed to be creating a hazardous racing environment will be penalized as follows:
1. FIRST SANCTION - VERBAL WARNING FROM RACE DIRECTOR. This should not be taken lightly but should be seen as an opportunity to get one's "head on straight" before a more harsh and debilitating action is necessary.
2. SECOND SANCTION - START AT THE REAR OF THE FIELD IN THE NEXT SCHEDULED EVENT.
3. THIRD SANCTION - ONE WEEK SUSPENSION FROM ANY AND ALL CARS COMPETITION. This will apply to all sanctioned divisions.
4. FOURTH SANCTION - REVIEW FOR EXPULSION FROM THE SERIES. It is not the desire of CARS that any competitor be removed from the series and asked not to return, HOWEVER, all drivers will compete in a heads-up fashion that will result in green flag racing and not endless periods of caution laps that are no fun for anyone involved.
h. EXCESSIVE CAUTION PERIODS: In an effort to provide a forum where the greater preponderance of racing is done under green flag conditions, the following shall apply to any and all CARS sanctioned division. If THREE CAUTION PERIODS occur within the first 20 laps of an event, the admin(s) may red flag the event and it may be rescheduled for another date. In the event that this occurs, NO POINTS and NO POSTED AWARDS will be distributed. We are very serious about green flag racing here and will take appropriate measure to make sure that it happens. We sincerely hope this policy will not require enforcement, but three cautions within 20 laps at any venue proves beyond the shadow of a doubt that the drivers are NOT ADEQUATELY PREPARED for competition.
2.
Pace Laps
a.
Under pace laps and caution laps, drivers should maintain an interval of
0.5 to 1 second to prevent incidental contact.
b.
Drivers should maintain a consistent speed while driving under pace
conditions.
c.
ANY DRIVER
who inflicts damage on another car during a pace lap or under caution will be
subject to disciplinary action by Series Officials. This is an inexcusable
action. THERE IS NO CALL FOR ANY CONTACT BETWEEN CARS while driving under
pace speed.
3.
Starting/Restarting a Race
a. This is arguably the most precarious portion of a race. Races in the NEXTEL Cup division will be run with double file restarts, allowing those cars one or more laps down to line up to the inside of the leader on restarts. Drivers in this position who take an aggressive action which wrecks the lead lap cars might as well go ahead and park their car, as they will receive last place in the finishing order, along with last place points. Races in the other divisions will observe single-file restart rules.
b.
The polesitter will start the event, and the driver leading the race will
restart the event when resuming the green flag after a caution period. The
polesitter/race leader must maintain pace speed and resume racing ONLY WHEN
THE GREEN FLAG IS DISPLAYED. All other drivers will subsequently accelerate
and resume racing.
c.
There will be NO lagging back to make a run on the field on a restart.
d.
There shall be NO PASSING before crossing the start/finish line.
Obvious exceptions apply such as avoiding an accident or if a car in front of
you indicates you should pass via an autochat message. In this circumstance, you
should be sure to pass to the outside or the sim will issue a black flag for
passing to the inside before crossing the start/finish line.
e.
REMEMBER,
starts and restarts are very dangerous times on track and are frequently the
times when the biggest wrecks occur. This DOES NOT HAVE TO HAPPEN. Be
mindful of that fact that to “finish first, you must first finish.” No
points are awarded for being the first driver to reach turn one. Races will be
of an adequate length to require pit strategy and race strategy. Race
accordingly. Allow things to settle out and settle down before “hardcore”
racing begins.
4.
Caution Periods
a.
When a caution flag is displayed, drivers all allowed to race back to the
flag for position as the simulation does not enforce the "NO RACING BACK TO
THE YELLOW" rule currently enforced by NASCAR. Drivers should pay attention to their F2 window to observe
where they placed in coming across the line and should position themselves
accordingly. Unlike racing on a real track, with real time officials, arguing
over a position under yellow will do you no good and will only result in you
serving a black flag penalty. DO NOT expect Series Officials to do
the impossible. WE WILL NOT OVERRULE THE DECISION OF THE SIM REGARDING
POSITIONING COMING TO THE LINE.
b.
Upon taking the yellow flag, the leader and all subsequent cars should
begin slowing gradually until reaching pace speed. If you are back in traffic,
be mindful of the fact that the leader and any car in front of you must be down
to the pace speed before the pace car picks up the field. DO NOT FAIL TO
REDUCE SPEED ACCORDINGLY and crash into a car in front of you. THERE WILL
BE NO CONTACT BETWEEN CARS ON TRACK DURING A CAUTION PERIOD. THIS WILL BE
CONSTRUED AS A RETALIATORY POSTURE AND PENALIZED ACCORDINGLY. This can
result in a points and/or finishing order penalty at the discretion of the Race
Director.
c.
It shall be the leader’s prerogative to allow lapped cars to regain a
lap at the display of the yellow flag. HOWEVER, the leader must only do
so under safe racing circumstances and may not cause a wreck trying to allow a
car to regain a lap. Race leaders are expected to use common sense in this
practice.
5.
Pitting
a.
Before pitting, drivers should indicate their intention to those racing
around them by utilizing their autochat. They should then move to the lower
groove for access to the pit entry. KEEP IN MIND, displaying the autochat
is not a free ticket to the bottom of the track. You must still wait until the
racing traffic clears to move low.
b.
Drivers must utilize pit access and exit roads when they are available
(e.g. Indianapolis, New Hampshire)
c.
All drivers are expected to maintain the mandatory pit road speed at all
tracks as dictated by the simulation software. Drivers who do not observe the
pit road speed will be penalized by the simulation.
d.
Upon exiting the pits, drivers should announce their return to the racing
surface by using their autochat. Drivers should also observe safe blending back
into the race. The crew chief will advise you to merge when you can, but it is YOUR
RESPONSIBILITY to watch your mirror and make sure that the track is clear
for you to blend back into the groove.
e.
REMEMBER,
under caution, lead lap cars will pit the first time by when pit road is open.
Cars one or more laps down MAY NOT PIT until the next time by. Entering a
pit inappropriately will result in a penalty from the simulation.
f.
Practicing pit entry and exit in your private practice sessions can pay
big dividends in an actual race. Many races are won or lost on pit road.
6.
When the Race is Complete
a.
When the race is
over, all drivers should drive onto pit road and park their cars in their
respective pit stalls. THERE SHOULD BE NO “DEMOLITION DERBY” ACTIVITY AT
THE CONCLUSION OF A SERIES EVENT AS THIS CAN ADVERSELY EFFECT SCORING ON A
DEDICATED SERVER.
b.
The scoring summary as provided by NASCAR Racing 2003 Season will be
binding and final with the exception of penalties levied by Series
Officials for violation of Series specific rules. NO Actions shall be taken to
counteract penalties levied by the simulation, even if they seem unfair, as ALL
DRIVERS are subject to the same rulings by the simulation software.
c.
All
drivers are required to save their race replay for a period of 72 hours (3
days) after the completion of each sanctioned event within the series. Upon
request by any Series official, a driver must immediately send the
requested segment of their own replay via e-mail to the requesting official. The
replay file will be subject to post-race tech inspection by series officials.
Any driver that has been requested by officials to provide their replay that
DOES NOT comply within 48 hours after the request will be disqualified from the
event and forfeit any points received in said event, and furthermore will not be
allowed to return to series competition until the matter at hand has been
cleared up and the driver cleared to return to competition in the series.
7.
Provisional Starts for Drivers Unable to Start an
Event
a. Each CARS driver on the active roster will be given THREE provisional starts for the 2005 season in the CARS Nextel Cup Series. TWO provisionals will be awarded in any other sanctioned division. This will be accomplished by dropping the driver's worst finishes over the course of the season in the Points Calculator software.
b.
There will be NO EXTENSIONS for the provisionals
rule.
IV. Protests and Grievances; Rules Amendments
A.
Filing a Protest or Grievance with the Series Officials
1.
Should a driver be involved with any incident with a fellow driver where
they feel circumstances are questionable, the driver is eligible to file a
protest with the Series Officials.
2.
The protest must be filed with one of the Series Directors via email at johnny@robinson1.com
or kevinneal@knology.net within 2 hours of the event in question. Any protest submitted after this time
deadline will not be considered for action
3.
Protests submitted must include ALL of the following information:
a.
The driver’s name and car number filing the protest
b.
The driver’s name and car number whom the grievance is being filed
against
c.
The event name where the incident occurred
d.
The approximate lap where the incident occurred
e.
A brief synopsis of the incident from the plaintiff’s perspective
f.
A replay of the incident that includes two laps before and two laps after
the incident
4.
IF YOU DO NOT HAVE A
REPLAY TO SUPPORT YOUR PROTEST,
your protest is instantaneously null and void. No exceptions, no questions
asked.
5.
Once a protest is filed, the defendant will be notified via email and
given two (2) days to respond and submit a replay in his/her defense, along with
a testimony of the event from their perspective. If they cannot produce a
replay, their reference replay will, by default, be that replay saved by the
Race Director.
6.
Keep in mind, while reviewing the race footage, the driver filing the
protest may be levied penalties if they are observed to be in violation of
Series regulations. The moral of this story is choose your battles carefully.
Objectivity and fairness will rule supreme.
7.
Drivers who choose to abuse the Protest policies by filing protests over
the wind directions every week will find their complaints falling on a deaf ear
once this trend is observed. Let’s all be mature here and make sure we are
dealing with a true violation of Series policy before taking action.
8.
ALL RULINGS BY THE SERIES OFFICIALS WILL BE BINDING AND FINAL.
No debates or arguments will be entertained after the final ruling on a protest.
1.
CARS Officials reserve the right to amend and/or edit this
official rules package as the need arises with the goal of continuing to provide
and promote the best online racing environment possible.
2.
CARS Officials reserve the right to amend and/or edit this
official rules package for subsequent releases of software in the NASCAR Racing
Series by Papyrus Design Group/Sierra Entertainment and/or software
modifications by Project Wildfire or other third-party developers should that package be
adopted as the medium for competition by Series Officials/Owners.
| The Commission for Auto Racing Simulation and this website in whole or in part are the licensed property of CARS Racing. iNASCAR® is a registered trademark of National Association for Stock Car Auto Racing, Inc. This website and its proprietors are not affiliated with, endorsed by, or sponsored by NASCAR. The official NASCAR® website is NASCAR.com at www.nascar.com. NASCAR Racing 2003 Season® is a registered trademark of Sierra Entertainment, Inc. and Papyrus Design Group. |